Delta Force
http://www.novalogic.com
When a game offers co-operative Multiplayer, Otto and I give it extra
consideration. We like playing as a team and backing each other up in a
firefight. Delta Force delivers on that and with two 233Mhz machines,
it performed great over a serial connection.
In Delta, you have to accomplish mission objectives and of course stay alive.
There are a lot of different weapons and choosing the best for your mission is a
critical factor. Rushing and praying in the game will most likely get you killed.
In one of the missions, we had to retrieve an encryption code book from an enemy
camp. I was making my way down a mountainside on my stomach, inching closer to the
camp. Otto's blasted away from the ridge giving me cover, but He gets picked off.
I turned to see a solider running down the hill at me, which I can't shoot with
my M4, so I pull out my suppressed pistol and start firing like mad. Eventually,
I got him and he tumbled to the ground. I crawled to the Camp unnoticed and saw a
few soldiers walking around.
I inched closer to judge where the main tent was. Suddenly I see bullets stream
out of the main tent. They hit the ground in front of me. Otto resurrected and
he's back at the first checkpoint, so he can't help. I crouched and ran behind a
canopy. I fire the M4 into the tent and the troops yell out in Spanish, so much
for secrecy.
I sneaked up on someone and shot him in the back, entered a communications tent
and found some extra health and ammo. I crouched behind the door and fired at the
soldier in the other tent, then I rushed the entrance and got lucky. The whole
camp went silent, I searched for the code book. Eventually I found it in
the communications tent and ran off toward the helicopter extraction point.
All the while, Otto was fighting off reinforcements from outside the base. Can't
wait to play this game again.
Delta's great, but we had some trouble playing other missions. Basically the game
would work fine for the host machine until the other player joined. Then it got
really slow. We tried rebooting, downloading a patch, different maps, but
encountered the same problems except for the first two maps.
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Mercenaries
http://www.activision.com
Mech's always fun and it was nice playing without any lag. We played a few maps
and had our share of kills each. I was a little outclassed, a Timber Wolf against
a War Hawk, but by the time Otto reloaded his PPCs, I had blasted him three or
four times with all my lasers and missiles.
After a while though, the damage your Mech takes gets extreme and your easy
pickings for a recently resurrected Mech. Otto came at me when I was pretty much
dead, I kept firing weapons until the bitter end. That's when I got the idea to
take pictures, see figures at top.
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Baldur's Gate
http://www.interplay.com
It brought back some good memories from my Dungeons and Dragons days. It took us
a while to create three characters each. We had fun, but kind of stepped on each
other's toes a bit with the pause key. It's hard to control three characters and
coordinate with another person. It's still not as good as real D&D, but it'll do.
I've always liked the impossible odds, when the party's resources get used up and
maybe a few characters are close to death. I like feeling the encounter could of
gone either way and it was the use of a right spell, the right attack, or the
right tactic that made the difference. Until our characters get stronger and can
handle tougher monsters, it'll not be as fun for me.
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